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Class GeoMapEngineElement

Base class for graphical map element based on your graphical system with properties

Inheritance
object
GeoMapEngineElement
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: FpAssistantCore.Geographical
Assembly: FpAssistantCoreScl.dll
Syntax
public class GeoMapEngineElement
Remarks

Your engine will return a collection of these elements which you will need to render to your graphical system

Properties

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Color

Color of the graphical element

Declaration
public FpaColour Color { get; set; }
Property Value
Type Description
FpaColour
Remarks

Optional: You may want to save this value with the object displayed on your graphical system

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Description

A description of the map element created which could be stored on the graphical element

Declaration
public string Description { get; set; }
Property Value
Type Description
string
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EngineObject

Object that will need to be rendered to your graphical system

Declaration
public object EngineObject { get; set; }
Property Value
Type Description
object
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GraphicalLayerName

A name of a graphical layer that the element maybe assigned

Declaration
public string GraphicalLayerName { get; set; }
Property Value
Type Description
string
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UniqueId

Unique id of the element

Declaration
public Guid UniqueId { get; set; }
Property Value
Type Description
Guid
Remarks

Optional: You may want to save this value with the object displayed on your graphical system

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